﻿// Decompiled with JetBrains decompiler
// Type: TaleWorlds.CampaignSystem.MapNotificationTypes.ArmyCreationMapNotification
// Assembly: TaleWorlds.CampaignSystem, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
// MVID: E85F8C15-4DF6-4E9C-A58A-29177E40D07A
// Assembly location: D:\steam\steamapps\common\Mount & Blade II Bannerlord\bin\Win64_Shipping_Client\TaleWorlds.CampaignSystem.dll

using System.Collections.Generic;
using TaleWorlds.Core;
using TaleWorlds.Localization;
using TaleWorlds.SaveSystem;

#nullable disable
namespace TaleWorlds.CampaignSystem.MapNotificationTypes
{
  public class ArmyCreationMapNotification : InformationData
  {
    internal static void AutoGeneratedStaticCollectObjectsArmyCreationMapNotification(
      object o,
      List<object> collectedObjects)
    {
      ((InformationData) o).AutoGeneratedInstanceCollectObjects(collectedObjects);
    }

    protected override void AutoGeneratedInstanceCollectObjects(List<object> collectedObjects)
    {
      base.AutoGeneratedInstanceCollectObjects(collectedObjects);
      collectedObjects.Add((object) this.CreatedArmy);
    }

    internal static object AutoGeneratedGetMemberValueCreatedArmy(object o)
    {
      return (object) ((ArmyCreationMapNotification) o).CreatedArmy;
    }

    public override TextObject TitleText => new TextObject("{=6NWExCu6}Army Created");

    public override string SoundEventPath => "event:/ui/notification/army_created";

    [SaveableProperty(1)]
    public Army CreatedArmy { get; private set; }

    public ArmyCreationMapNotification(Army createdArmy, TextObject description)
      : base(description)
    {
      this.CreatedArmy = createdArmy;
    }
  }
}
